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Oberon – Tutorial 1 : Waves

Creating a patch with the Oberon Synthesizer always starts with the oscillator section. This is where the raw sound is produced. If you are a bit familiar with basic synthesizer architectures like the...

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Oberon – Tutorial 2 : Filters

In the previous tutorial, we explored how to define the basic timbre of an oscillator. Although Oberon is an additive synthesizer at its core, it has a number of features that resemble the classic...

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Oberon – Tutorial 3 : Modifiers

In the previous tutorials we have manipulated Oberon in ways very similar to classic subtractive synthesis. For this third tutorial we will start using some features more specific to additive...

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Oberon – Tutorial 4 : Unison & Octave

After discovering in the last tutorial the more complex features of Oberon, today things will be lighter… and fatter. Yes, in todays modern music, we like it when sounds get fat, thick and deep. With...

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Oberon – Tutorial 5 : X-Morph

An interesting feature of the Oberon Synthesizer is the ability to morph between two spectrums. With this you can create interesting crossfades between two different sounds, for example between an...

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Oberon – Tutorial 6 : Separate Outputs

After exploring the front panel of the Oberon Synthesizer, now is the time to have a look at the back panel. There lies a feature that can enable some creative sound construction and some interesting...

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How to map the Volt SL-1 to physical controllers?

A number of you have had the issue of trying to map physical controllers either through MIDI or Remote to the Volt SL-1 control knobs only to discover that this has to be done for every control of...

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